Monday, 12 April, 2010

Research Project: Head tracking in Architectural Environments

Two years ago I began a four month research project in conjunction with the University of Waterloo’s Architectural program with the goal of developing methods and systems for creating inexpensive virtual architectural environments. These virtual architectural environments would enable students and professionals to immerse themselves into their designs, becoming more attuned to their special qualities. What followed was nine month of soldering, programming and LOTS of Googling, trying to bring my ambitions to some kind of head. In the end, I produced a setup using the Nintendo Wiimote, Unreal Tournament 2004 and lots and lots of soldering and burned out LEDs.

I’ve made public, through Google Docs, my project documentation video and PDF. Please feel encouraged to download it and do with it what you would, as I’d always intended it for public use.

PDF Documentation


Video Documentation